• N/A
    Market Cap
  • -46.83%
    1-Year Change
  • Electronic Gaming & Multimedia
    Industry

Key Performance

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  • Earnings Score: N/A
  • Momentum Score: 18
  • True Yield: N/A
  • Financial Health Score: N/A
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Latest Research & News

NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

NVIDIA unveiled DLSS 5, described as its most significant graphics breakthrough since real-time ray tracing in 2018. The technology uses a real-time neural rendering model to infuse pixels with photoreal lighting and materials, enabling game developers to achieve Hollywood-quality visual effects in interactive games. DLSS 5 will launch this fall and is already supported by major publishers including Bethesda, CAPCOM, Ubisoft, and Warner Bros. Games.

03/16/2026, 2:30 PM • GlobeNewswire

Global Gaming League Launches New Era of Competitive Video Gaming with T-Pain vs. NE-YO Showdown and More

The Global Gaming League (GGL) is launching its first multi-title competitive gaming season called SZN Zero, featuring celebrity-owned teams competing in various video game titles, with the inaugural event on August 23rd featuring T-Pain and NE-YO facing off in Tekken.

08/06/2025, 11:57 AM • GlobeNewswire

Peers

Statistics

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Day Range
$8.79
$8.83
$8.80
1-Year Range
$8.67
$17.10
$8.80
Latest Close$8.80
Change
-$0.14 (-1.59%)
Volume164,475

Information as of 06/24/2026

Company Profile

Capcom Co., LTD/ADR
https://www.capcom.co.jp
N/A
Market Cap
N/A
Net Income
Sector: Communication Services
Industry: Electronic Gaming & Multimedia
3-1-3 Uchihirano-machi, Osaka, Japan, 540-0037
81 6 6920 3600

Capcom Co., Ltd. plans, develops, manufactures, sells, and distributes home video game software, mobile content, and amusement equipment in Japan, the United States, Europe, and internationally. It operates through Digital Contents Business, Amusement Facilities Business, Amusement Equipment Business, and Other Business segments. The Digital Contents Business develops and sells home video games and mobile content. The Amusement Facilities Business operates stores equipped with game machines, as well as retail stores. The Amusement Equipment Business segment develops, manufactures, and sells amusement machines and other related products to store operators and other businesses. The Other Business engages in character-based businesses. In addition, the company operates amusement facilities. Capcom Co., Ltd. was incorporated in 1979 and is headquartered in Osaka, Japan.

Key Executives

  • Kenzo Tsujimoto
  • Haruhiro Tsujimoto
  • Satoshi Miyazaki
  • Ryozo Tsujimoto
  • Yoshinori Ishida

Current Ownership Distribution

  • Other836.4M (99.97%)
  • Mutual Funds188,644 (0.02%)
  • Institutions47,450 (0.006%)
  • Insiders0 (0.00%)