SONY
Sony Grp Sp ADR (SONY)
NYSE
$19.48-$0.04 (-0.18%)
Price as of Jun 23, 2026 10:39 AM EDT
  • $114.9B
    Market Cap
  • -19.57%
    1-Year Change
  • Consumer Electronics
    Industry

Key Performance

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  • Earnings Score: N/A
  • Momentum Score: 9
  • True Yield: N/A
  • Financial Health Score: N/A
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Latest Research & News

How the Memory Shortage Is Crushing the Gaming Industry

A global memory shortage driven by AI training demand is squeezing gaming companies. DRAM and NAND memory costs have doubled, forcing console manufacturers like Nintendo and Sony to raise prices and delay new releases. Game developers like Take-Two face softer launch prospects as expensive consoles price out consumers.

06/04/2026, 11:31 AM • Investing

Sony Music Publishing Lands Iconic Song Catalog In Major Blackstone Deal

Sony Music Publishing agreed to acquire Recognition Music Group's full catalog from Blackstone in a ~$4 billion deal, adding over 45,000 songs from major artists to its portfolio. The acquisition supports Sony's strategy to expand its music rights business and recurring royalty-driven revenue streams. Sony shares rose 2.53% on the news, while the broader market gained momentum with the Nasdaq up 0.90% and S&P 500 up 0.49%.

05/13/2026, 1:09 PM • Benzinga

Billionaire Bill Ackman Thinks This Entertainment Giant Is "Dramatically Underperforming." Here's His $64 Billion Plan to Fix It This Year

Bill Ackman's Pershing Square has made a $64.3 billion bid to acquire Universal Music Group, which Ackman believes is underperforming despite strong business fundamentals. The offer includes 9.4 billion euros and 0.77 shares per existing share, representing a 78% premium. Ackman aims to turn Universal into a cornerstone investment for his vision of transforming Pershing Square into a modern-day Berkshire Hathaway, with the music label providing permanent capital and cash flow.

04/07/2026, 6:09 PM • The Motley Fool

GameStop Revenue Is Down. Should Investors Consider Buying the Famous Meme Stock on the Dip?

GameStop reported Q4 fiscal 2025 revenue down 14.1% year-over-year to $1.1 billion, but posted impressive 63% adjusted earnings-per-share growth to $0.49. With $9 billion in cash and a market cap of $10.3 billion, the company has transformed into a holding company under CEO Ryan Cohen rather than a traditional video game retailer. Investment thesis now depends on faith in Cohen's acquisition and transformation strategy rather than gaming retail performance.

03/31/2026, 2:05 PM • The Motley Fool

Consumer Tech News (March 23-27): Netflix & Sony Hikes Prices, OpenAI Flags Microsoft Dependency Risk & More

Major tech companies made significant announcements this week: Netflix and Sony raised prices on streaming and gaming services; OpenAI warned of dependency risks on Microsoft; Arm Holdings entered chip production with its AGI CPU; Tesla reported strong delivery expectations; and various semiconductor and AI companies announced partnerships and expansions. Additionally, Snowflake laid off its documentation team in favor of AI-generated content, and a judge temporarily blocked efforts to sideline Anthropic.

03/29/2026, 8:32 AM • Benzinga

Sony Raises PS5 Models Prices Across US, Europe, Japan

Sony announced price increases of $100-$150 for all PS5 models effective April 2, 2026, citing global economic pressures. The move comes as Sony stock trades near 52-week lows, down 21.88% over the past year. Analysts warn of rising memory costs due to AI demand and declining smartphone shipments impacting Sony's semiconductor division, with Bernstein lowering earnings forecasts.

03/27/2026, 11:05 AM • Benzinga

Global Automotive Camera Market Poised for Strong Growth as ADAS Expansion and Autonomous Vehicle Development Accelerate: Verified Market Research®

The global automotive camera market is projected to grow at a CAGR of 10.36% from 2026 to 2032, reaching USD 19.86 billion by 2032, driven by increased adoption of Advanced Driver Assistance Systems (ADAS), autonomous vehicle development, and stricter safety regulations. However, challenges include high system integration costs, cybersecurity concerns, and environmental performance limitations. North America and Europe lead adoption, while Asia Pacific is expected to register the fastest growth.

03/06/2026, 10:50 AM • GlobeNewswire

Can Take-Two Interactive Stock Beat the Market?

Take-Two Interactive stock has underperformed the market, down 17% in 2026 and only up 15% over five years compared to the S&P 500's 80.5% gain. However, the November 2026 launch of Grand Theft Auto VI is expected to be a major catalyst for growth, with the game positioned to dominate the market and deliver significant returns for investors over the next five years.

03/04/2026, 12:30 PM • The Motley Fool

Skyworth Boosts Stagnant TV Business With Panasonic Deal

Skyworth has agreed to take over Panasonic's North American and European TV sales operations to revitalize its sluggish TV business. The company is simultaneously pursuing privatization of its Hong Kong shares while planning to separately list its fast-growing new energy division, which generated strong 53% growth in the first half of 2025.

03/02/2026, 8:37 AM • Benzinga

Immersive Technology in Gaming Industry Analysis Report 2026: $66.59 Bn Market Opportunities, Trends, Competitive Landscape, Strategies, and Forecasts, 2020-2025, 2025-2030F, 2035F

The immersive gaming market is projected to grow from $18.37 billion in 2025 to $66.59 billion by 2030, at a CAGR of 29.3%. Growth drivers include VR/AR innovations, 5G deployment, metaverse investments, and AI-driven games. Asia-Pacific is expected to lead future growth, while North America currently dominates. Major players include Sony, Microsoft, Apple, and Epic Games.

02/13/2026, 5:51 AM • GlobeNewswire

When AI Starts Building the Game

Google's Project Genie AI game design tool sparked a market sell-off in gaming stocks, raising concerns about disruption to game engines and platforms. However, analysts argue the technology is still limited and may actually benefit established platforms with distribution control and quality gatekeeping. Meanwhile, PayPal's CEO departure signals board dissatisfaction, though the stock's valuation at 8.5x earnings presents a potential value opportunity.

02/11/2026, 12:14 PM • The Motley Fool

Machine Vision Systems (MVS) Research Report 2026: Rising Demand for Zero-Defect Manufacturing and Increasing Adoption of Vision-Guided Robotics - Market Trends, Statistics, Growth Forecasts 2025-2031

The machine vision systems market is projected to grow from USD 13.95 billion in 2025 to USD 21.15 billion by 2031 at a 7.18% CAGR. Growth is driven by zero-defect manufacturing demands, AI-integrated imaging, vision-guided robotics adoption, and cloud-based deployments across automotive, semiconductor, logistics, and healthcare sectors. However, challenges include skilled integrator shortages, high camera costs, and cybersecurity risks in cloud systems.

02/09/2026, 9:00 AM • GlobeNewswire

Nintendo Stock Falls 20%—But the Rebound Case Is Growing

Nintendo stock has declined 20% over the past 12 months despite strong Switch2 console sales of 155.4 million units. However, analysts see a rebound opportunity in 2026 driven by upcoming popular game franchises, the Super Mario Galaxy movie, easing tariff headwinds, and technical indicators suggesting oversold conditions. Risks include consumer fatigue, component cost rebounds, and competition from Sony and Microsoft hardware refreshes.

02/06/2026, 12:24 PM • Investing

1 Surprising Reason Why Japanese Stocks Are Going Up

Japan's stock market has reached all-time highs due to corporate governance reforms implemented by the Financial Supervision Agency and Tokyo Stock Exchange. These reforms discourage cross-shareholdings and incentivize companies to focus on shareholder returns, making Japanese companies more competitive and investor-friendly. The Nikkei 225 and TOPIX indices have outperformed the S&P 500 over the past five years.

01/28/2026, 11:30 PM • The Motley Fool

How InterDigital Turns Its Intellectual Property Into Cold, Hard Cash

InterDigital, an IP licensing specialist, has experienced exceptional growth by licensing its technology to major companies rather than building proprietary products. Revenue more than doubled from 2021 to 2024, net income surged from $55M to $500M, and free cash flow increased nearly sevenfold to $630M. The company has secured lucrative licensing deals with Apple, Amazon, Google, Samsung, and other tech giants, with annualized recurring revenue up nearly 50% since 2021. InterDigital has also returned $1.9B to shareholders through dividends and buybacks.

01/15/2026, 12:06 PM • The Motley Fool

Peers

Statistics

More
Day Range
$19.47
$19.94
$19.51
1-Year Range
$19.51
$30.26
$19.51
Latest Close$19.51
Change
-$0.82 (-4.20%)
Volume9,419,381
Market Cap$114.9B
Shares Outstanding5.9B
P/E (TTM)-0.36
Diluted EPS (TTM)-$54.36
Enterprise Value-$2.0T

Information as of 06/22/2026

Company Profile

SONY GROUP CORP
SONY GROUP CORP
https://www.sony.com
$114.9B
Market Cap
-$302.5B
Net Income
Sector: Technology
Industry: Consumer Electronics
1-7-1 Konan Minato-ku, Tokyo, Japan, 108-0075
81 3 6748 2111

Sony Group Corporation develops, designs, produces, manufactures, supplies, and sells electronic equipment, instruments, and devices for consumer, professional, and industrial use in Japan, the United States, Europe, China, the Asia-Pacific, and internationally. The company operates through Game & Network Services, Music, Pictures, Entertainment Technology & Services, and Imaging & Sensing Solutions. It develops, designs, produces, manufactures, provides, and sells smartphones and image sensors; plans, produces, manufactures, and sells music software, performances and merchandise, song lyrics and music management, licensing, animation works, and game applications. The company is also involved in the production, acquisition, sale, and distribution of motion pictures and television programs; operates television networks and direct-to-consumer distribution services; insurance business, including life insurance and non-life insurance; internet banking; production and sale of digital software add-on content; manufacturing and sales of home video game consoles; and interchangeable lens, projectors, and medical equipment. It has a strategic partnership with TCL Electronics Holdings Limited in the home entertainment sector; and a non-binding memorandum of understanding with Taiwan Semiconductor Manufacturing Company Limited for a strategic partnership regarding the development and manufacturing of image sensors. The company was formerly known as Sony Corporation and changed its name to Sony Group Corporation in April 2021. Sony Group Corporation was incorporated in 1946 and is headquartered in Tokyo, Japan.

Key Executives

  • Hiroki Totoki
  • Kenichiro Yoshida
  • Toshimoto Mitomo
  • Hiroaki Kitano
  • Yasuhiro Ueda

Current Ownership Distribution

  • Institutions3.9B (65.94%)
  • Other1.6B (26.47%)
  • Mutual Funds446.2M (7.58%)
  • Insiders918,933 (0.02%)